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3Dsolves Frank Boosman to Speak
at Apply Serious Games 2006
Boosman Will Speak on Real-World Experience
in Development and Application of Serious Games
Cary, NC, May 17, 2006 3Dsolve
Inc., The Simulation Learning Company, today announced
that chief operating officer Frank Boosman has been
selected to speak at the upcoming Apply Serious Games
(ASG) 2006 conference. ASG 2006 is the first conference
of its kind and is focused on bringing together key
stakeholders in serious games. The conference will bring
together a variety of experts to explore the opportunities
and obstacles associated with the development and deployment
of dynamic learning environments. The conference will
take place May 25-26 at the Society of Chemical Industry
in London.
The goals of this event are perfectly
aligned with 3Dsolves mission, said Boosman.
To remain efficient and competitive, today's workers
need to learn more, and learn more quickly, than ever
before. Serious games offer the opportunity to leave
the 5 percent retention rates of lectures in the past
and approach the 75 percent retention rates of hands-on
training, in a safe, inexpensive, easily duplicable,
virtual environment.
The presentation, titled Game Engine-Based
Instruction: A Nuclear Submarine Security Case Study,
will provide an in-depth look at a serious game project
from conception to shipment. The force protection and
anti-terrorism training tool developed by 3Dsolve for
the Submarine OnBoard Training (SOBT) group with the
US Naval Submarine School (NAVSUBCOL), is a simulation-based
engine using a role-playing game style user interface.
This presentation will provide a
powerful real-world example of how organizations can
use game-based technology to provide critical training,
even that necessary for the most serious life or death
situations, explained Martine Parry, commercial
director, Apply Events.
Boosmans presentation will serve
to enrich those interested in game-based training by
sharing perspectives from both developers and customers
of 3Dsolves real-world game-based simulation learning
solutions. The presentation will also appeal to game
developers interested in broadening their market to
gain new customers and generate new revenue streams;
as well as those interested in gaining general knowledge
about the next dominant educational paradigm.
About Apply Serious
Games 2006
ASG 2006 was conceived and is sponsored by angils (the
alliance for new generation interactive leisure and
simulations), a networking trade association started
in 2003 for organizations involved in services and technologies
that are and will be important to a range of new and
emerging applications across simulations, games, productivity
tools and virtual worlds. ASG 2006 was created as a
result of demand from the key stakeholders in serious
games: heads of training, developers of learning and
games, and publishing professionals, and is the first
major conference of its type where the emphasis is on
bringing these experts together to explore the opportunities,
efficacy and challenges associated with building and
deploying dynamic learning environments.
About 3Dsolve
3Dsolve, The Simulation Learning Company, creates collaborative
simulation learning solutions for government, military,
and corporate applications, a market estimated to reach
$37 billion by 2011. 3Dsolves simulation learning
products use realistic, interactive 3D graphics, based
upon industry standards, enabling users to learn by
doing. In each of the last three years, 3Dsolve has
been named as one of Military Training Technology
magazines Top 100, the companies that have
made a significant impact in the military training industry,
with special awards for innovation and rising status
in 2005. 3Dsolves headquarters are in Cary, North
Carolina, near world-renowned Research Triangle Park.
PR Contacts
Dana Cowley
ClearImage
dana.cowley@clearimagepr.com
919.863.2393 x 217
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