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Expertise Large-scale
system simulation
Today's military leaders must be prepared
to answer a variety of questions in order to ensure
that their units' response to a hypothetical hostile
event is as efficient as possible. What type of simulation
can be used to answer such questions? The answer to
this question is large-scale simulation, the ability
to simulate people, places, and things numbered not
in the tens or hundreds, but in the thousands or tens
of thousands.
For our purposes, large-scale simulation
is a specific type of particle system. Particle systems
were originally designed to simulate natural phenomena
such as rain, fire, and smoke. In such systems, particlesthe
smallest units of simulationare acted upon by
external forces such as gravity and wind.
More recently, particle system techniques
have been extended to include behaviors, where particles
represent people or other animate entities and, in addition
to being acted upon by external forces, can perceive
their simulated environment and act within that environment
based upon behavioral models. In such a system, particles
with behaviors are often referred to as agents,
and the system as a whole may be commonly referred to
as a crowd system.
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